To help with our upcoming interactive narrative project, we turned to interactive game play. My professor brought in iPads for the class to play on. We were split into groups and each of the three groups got to experience a different game. My group got to play a game entitled Device 6.
The game,
Device 6, has a few chapters to it. As a group, we only made it through the first chapter. The game begins with giving the viewer a game player number. This element makes you feel like the controlled of the story, similar to game play. When first launching Device 6, I was thrown off by which way to hold my device (iPad) during play. I quickly learned that I had to hold my device multiple different ways throughout the story. The story was one the player had to figure out how to solve. My group and I found this part to be unexpectedly challenging. Yet the game definitely had us intrigued, we just had to figure it out!
After a pretty lengthy amount of time attempting to solve this puzzle, we admittedly turned to the internet for assistance. Although we were unable to solve it on our own, we realized we had come pretty close. I noticed the importance of sound in this piece, in which I was not expecting either. There was a statement regarding it's importance in the beginning of the story, yet I kind of ignored it at first. Along with the sound effects needed to solve the puzzle, the game had lots of great graphics to experience. I particularly loved how the pictures moved with the frame as you scrolled through, allowing more of the picture to be visible. I wish that was an element I would be capable of adding to my final project.
One of my group members, Lauren, pointed out that Device 6 reminded her of iSpy games that she played as a child. I agreed with her and thought maybe the creators could have somehow based the idea for this story from something like that.
Overall, the game had very interesting graphics and sounds. The puzzle the game player had to solve though, was rather difficult causing us to give up. We did not even make it to the remaining chapters the story had to offer us. The game also gave me a bit of a headache with all the spinning around of the device, despite that the experience was overall enjoyable.